Electronic Arts revenue and profit rises in second quarter

Electronic Art's CEO Andrew Wilson presents at the Electronic Arts (EA) World Premiere: E3 2014 Preview press conference at the Shrine Auditorium in Los Angeles, California, June 9, 2014. REUTERS/David McNew

SAN FRANCISCO (Reuters) - Video game publisher Electronic Arts Inc reported better-than-expected revenue and profit for its fiscal second quarter on Tuesday, driven by strong digital sales from titles such as "FIFA" and by cost controls. For the three months ended Sept. 30, the company posted non-GAAP revenue of $1.22 billion, compared with $1.04 billion a year ago. Wall Street analysts had estimated revenue at $1.16 billion, according to Thomson-Reuters I/B/E/S. Non-GAAP net income rose to $232 million, or 73 cents per share, from $105 million, or 33 cents per share, a year ago. Analysts' had forecast earnings of 53 cents per share. Electronic Arts shares were up 2 percent in after-hours trading, after closing at $37.48 on the Nasdaq. (Reporting by Malathi Nayak; Editing by Leslie Adler)