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    Five reasons why the Nintendo 3DS is Bob-ombing with gamers

    Something has gone wrong. Earlier this year, the 3DS was hailed by Nintendo as its most successful handheld launch to date. However, after the hordes of Nintendo devotees were finished picking up their system at midnight, sales began to decline fairly rapidly. So rapidly, in fact, that by April 27, one month after the system’s March 27 launch, Nintendo President Satoru Iwata explained to investors that the fledgling system had already failed to meet the company’s expectations. Since then, things have gotten a lot worse. Unlike nearly all previous Nintendo handhelds, the 3DS has had trouble getting off the ground. Our big question is why? Even through the hardest times at Nintendo, when consoles like the GameCube continually struggled to stay alive, Nintendo’s Game Boy and DS handhelds have retained dominance over the handheld game industry — an industry Nintendo created decades ago.

    The 3DS is selling so poorly that Nintendo has announced that it will cut the price of the 3DS from $250 to $170 on August 11, and President Iwata will cut his own salary by 50 percent, along with the salaries of several other high-ranking Nintendo executives. ”I feel greatly accountable for having to make the markdown shortly after the launch, for having damaged our consumers’ trust, for having made a significant impact upon the financial forecasts, for the annual dividend now being expected to be significantly less than originally expected and for now forecasting that there will be no interim dividend,” said Iwata.

    So, if the 3DS is selling this poorly, we have to ask: why? Nintendo’s line of DS products has been popular for seven years. What’s different now? We have some theories. Below are a few reasons why Nintendo’s new handheld is bombing.

    It’s too expensive

    The original Game Boy launched at $90 in 1989; the Game Boy Advance launched at $150 in 2001; the Nintendo DS launched at $150 in 2004; the Nintendo DS Lite launched at $130 in 2006; and the DSi launched for $150. Games were priced at $30 or less until the Nintendo DS, when prices rose to an average of $40 for new titles. With the 3DS, Nintendo decided to take a different, more expensive route. The 3DS launched for $250 in the United States, making it the most expensive handheld the company has ever released. Even the new reduced price of $170, while $80 cheaper, will be relatively expensive compared to Nintendo’s history. With the price of video game consoles, cell phones, and everything creeping higher and higher, perhaps many weren’t prepared to shell out so much for a new handheld system.

    The only good comparison to the 3DS price would be the Sony PlayStation Portable, which struggled due to its high price of $250, among other things.

    3D is a lame selling feature

    People don’t seem to mind 3D, but unfortunately for Nintendo, they aren’t lining up to experience it like they were a couple years back. Recent NPD data backs up this trend, showing that consumers aren’t buying 3DTVs. When I play the 3DS, I find myself turning the feature off due to eye strain. Others seem to enjoy it more, but I’d gamble that few people are blown away by 3D and would pay $250 solely for a handheld that provides it. While many may enjoy the added dimension at one point or another, the 3DS’s big gimmick is glasses-free 3D, and it doesn’t seem to be paying off.

    If you remove the 3D, the 3DS looks, well, exactly like every DS before it. Nintendo hasn’t progressed its hardware in many other ways. Sure, it has a bit more juice, there is an eShop now, and the system has an analog joystic, but the vision behind the 3DS seems less about game innovation and more about a 3D screen. Nintendo even failed to update the touch technology of the DS line to match the responsive finger touching you find in most smartphones. Nintendo actually chose to use an old resistive-style touchscreen in its 3DS despite the entire smartphone and tablet market moving toward capacitive touchscreen technology, which lets you use your fingers and multitouch gestures. There are probably good reasons for this, but the verdict is in on styluses: Most people don’t really want to use them.

    Smartphones are now capable game players

    Nintendo helped raise decades of children on handheld games, but now that those kids are grown up, they have phones. Due to the massive success of the iPhone and the smartphone revolution that has followed it, a majority of people now (or will soon) carry a phone in their pocket capable of advanced 3D graphics and featuring a beautiful screen that’s much larger than the 3.5-inch 3DS screen. Better, these screens come fully equipped with capacitive multitouch features, tens of thousands of free or cheap games, and a constant Internet connection. Best of all, you don’t have to carry around a big bulky 3DS to play these games. Unfortunately for Nintendo, people have to carry their phones, but they don’t have to carry a 3DS. This gives smartphone platforms like iOS and Android a powerful advantage over Nintendo, one that the company didn’t address with the 3DS.

    It’s targeting the wrong demographic

    Nintendo may have chosen to ignore the rise of smartphones, but it may have made a huge mistake by trying to court teenage or adult male gamers with the Nintendo 3DS. Just as it plans to do with the Wii U, Nintendo has attempted to shift the appeal of its DS line away from the broad, young demographic it has held onto for 20 years to an older, and instead try to court a more hardcore male demographic — basically PlayStation gamers. Unfortunately, this is not a demographic Nintendo has ever been able to tap with any margin of success. There are plenty of adults and hardcore gamers who like Nintendo systems, but they’ve been onboard all along. There’s no need to alienate parents and younger fans to attract a more lucrative crop of players. Yet that is exactly what Nintendo has done with the game lineup for the 3DS.

    Though the system launched with a few high-profile games like Super Street Fighter IV 3D, Pilotwings 3D, and Nintendogs + Cats, Nintendo chose to release its biggest March games on the regular Nintendo DS: Pokemon Black & White. The two games, which parallel each other, have already sold 5 to 6 million copies. Nintendo 3DS software, in total, sold only 9.43 million through April. Why cede all these potential gamers to the DS?

    Where are the great games?

    People buy Nintendo systems because they want to play Nintendo games. It’s sad, but it’s reality. Unfortunately, Nintendo’s launch game lineup for the 3DS looked more like a Sony launch than something from the Big N.

    Here are the launch games for the 3DS:

    Super Street Fighter IV 3D Edition, Capcom The Sims 3, Electronic Arts Madden NFL Football, Electronic Arts Pro Evolution Soccer 2011 3D, Konami Lego Star Wars III: The Clone Wars, LucasArts Ridge Racer 3D, Namco Bandai Super Monkey Ball 3D, Sega Bust-a-Move Universe, Square-Enix Samurai Warriors: Chronicles, Tecmo Koei Asphalt 3D, Ubisoft Combat of Giants: Dinosaurs 3D, Ubisoft Rayman 3D, Ubisoft Tom Clancy’s Ghost Recon Shadow Wars, Ubisoft Pilotwings Resort, Nintendo Steel Diver, Nintendo Nintendogs + Cats, Nintendo

     

    While there are certainly some titles that hit at Nintendo’s strengths, this is a launch lineup filled with established game franchises. There are no fresh ideas here. The Nintendo DS and Wii were founded on original game ideas. Nintendo has redefined itself as a constant software innovator, yet we see no innovation here or coming in the future. Where are the cool ideas like Wario Ware or Brain Age?

    Many major 3DS releases are still to come, but most of them are retreads of past software. The Legend of Zelda: Ocarina of Time 3D hit shelves in June. Nintendo’s flagship 3D Super Mario game, Star Fox 64 3D, Luigi’s Mansion 2, Kid Icarus: Uprising, a new Paper Mario, a new Animal Crossing, and a new Mario Kart are also slated for release in the next year. (Yep, Nintendo is releasing so many sequels that it hasn’t actually thought of names for most of its upcoming 3DS games yet.) Most of these games have the potential to be system sellers for Nintendo, something the 3DS currently lacks. That is, if they can attract enough attention. If not, Nintendo will have to bank on games like Metal Gear Solid 3D: Snake Eater and Resident Evil: Revelations to boost its sagging sales.

    Conclusion

    While I’ve been especially hard on Nintendo’s 3DS, this article does not come without a bit of love. There are few gamers who love Nintendo games and systems as much as I love them. I’ve traveled through the depths of Zebes, Mushroom World, and Hyrule, and I’ve captured hundreds of Pokemon. Even when Nintendo retreads and gets lazy, I still enjoy its games. But I’m also on a budget. I have not purchased a 3DS and I have no plans to do so until there’s a good reason. From the get go, the system has felt like a misfire. I’ve watched Nintendo fail before, but this is different. It seems unable to cope with the “blue ocean” reputation it has spent seven years cultivating. Nintendo knows people expect new hardware and software innovation from it, but it is struggling to produce that innovation while also satisfying current fans. While it desired to attract new crowds to gaming, now Nintendo seems scared, desiring the comfort of hardcore gamers with reliable wallets. And so we have the Nintendo 3DS and Wii U, two game systems (one out, one coming) that don’t seem to be satisfying anybody yet.

     

    64 comments

    • Scott S  •  9 mths ago
      "and President Iwata will cut his own salary by 50 percent, along with the salaries of several other high-ranking Nintendo executives. "

      But in the United States, what would happen is that the execs would raise their salary by 50 percent, while laying off many workers, claiming success
    • LID  •  9 mths ago
      Note... Executives said they will cut their salaries, because they felt responsible. Maybe, Just maybe if we could get our politicians to adopt some of that thinking....
      • Hiram 9 mths ago
        Lid, Nicely said!
      • D A 9 mths ago
        Perfect statement
    • squishy  •  9 mths ago
      President Iwata Is a respectable man.
    • Vlad the Inhaler  •  9 mths ago
      "President Iwata will cut his own salary by 50 percent, along with the salaries of several other high-ranking Nintendo executives. ”I feel greatly accountable for having to make the markdown shortly after the launch, for having damaged our consumers’ trust,"

      Evidently, Japanese execs have WAY more integrity than American ones.
      • Tony 9 mths ago
        hah, well maybe in industries other than the nuclear energy ones.
    • Ghost  •  9 mths ago
      I like Japanese CEO's. When their companies have to make cuts, they start at the top.
    • Krem  •  9 mths ago
      despite the product itself, unless you're a geek, you may be unaware this product was even marketed. I believe I recall seeing very little marketing done on this product. Infact, the majority of the time I heard about 3ds was from other geeks at work or in my personal life. If I were not a geek myself, I'd probably have forgotten the seldomly aired commercials and marketing, and as a result, the 3ds wouldn't be at the top of my wish list. I don't think the product failed, I think the marketing behind it did.
      • Jacob 9 mths ago
        I heard about it most from TV ad's. They seemed to run them like a few times a day over here
      • Krem 9 mths ago
        crazy, I haven't seen an ad for the 3ds since March or April..
    • D A  •  9 mths ago
      The head of Nintendo has more honor than all of our politicians, how sad
    • allergic2pretense  •  9 mths ago
      "President Iwata will cut his own salary by 50 percent, along with the salaries of several other high-ranking Nintendo executives. ”I feel greatly accountable for having to make the markdown shortly after the launch, for having damaged our consumers’ trust, for having made a significant impact upon the financial forecasts, for the annual dividend now being expected to be significantly less than originally expected and for now forecasting that there will be no interim dividend,” said Iwata."If US Government officials were skilled enough to read, this statement would utterly confound the ranks of the utterly incompetent #$%$ we have IN BOTH PARTIES and the White House.Its a shame too, as they could learn a thing from Nintendo. If they were capable of reading OR thinking - as its too late to hope for them being honorable or, heck, simply honest.
      • Scott S 9 mths ago
        Government?!? Hell how about business. At least the Japanese have honor, and when you break that honor, there is hell to pay unless you jump on your own sword
    • A Yahoo! User  •  9 mths ago
      Interesting to see an executive take the blame (and a paycut) when a product fails to meet expectations. It seems un-American to me (oh wait..it's in Japan).
    • Cow  •  9 mths ago
      Only kids play handhelds. Everyone else just uses their phone, or their tv/computer. It's just different when you actually have to work and do stuff, and not just drag a game boy around grade school all day swapping pokemon with your classmates. Kids still don't exactly have $150 to drop either. $50 or so is a little different, that's how the previous generations worked out just fine. Especially when the games aren't free, and you have to buy all those too, duh.
    • Geoffrey W.  •  9 mths ago
      The fifth point is key. There are no 3DS games to buy. A console without games won't get buyers. Right now, I play more DS than 3DS games on the DS--because that's the only interesting stuff.

      Get some good 3D titles and sales will pick up.
    • joe  •  9 mths ago
      The problem is 3D...period. It's a small, nitch market and a fad. Personally, 3D gives me a headache. I've read that roughly 20% of the population have the same problem. So, why invest mega money in producing a product, that by definition, 1 in 5 people would never consider buying?
    • ♥♫♪♥MadeInAmerica♥♫♪♥  •  9 mths ago
      I have the 3DS and it gives me a headache after only an hour of play. The 3D messes with my eyes so much the headache always follows. If I had young kids, I would not buy this for them simply for that reason. Kids would want it so much and not want to have it taken away that they would hide any discomfort they were experiencing from using it.
    • RobH  •  9 mths ago
      What is a Bob-omb?
    • allergic2pretense  •  9 mths ago
      Bottomline:

      Who cares about 3D???

      After just a few nifty special FX, the feature becomes a novelty and is rendered moot.
    • James  •  9 mths ago
      Does anyone proofread online articles? Typos such as "Bob-ombing" have become ridiculously commonplace. Sloppiness such as that suggests that the author or editors may also be sloppy with their facts, undermining the reader's confidence that the contents are authoritative and accurate. Get with it, Yahoo!
    • John Clark  •  9 mths ago
      We need a few more CEOs like Iwata here in the US. Someone who actually takes responsibility for the direction where his company is heading for.

      This is what leadership is about. Thank you Iwata for showing me something that I thought had been lost in the business world; integrity.
    • Allen  •  9 mths ago
      The reason it fails is because the 3D part of it fails. I tried the demo at a target and my friends and I all got headaches after playing the game (i forgot which) for a couple minutes.
    • Cubbies  •  9 mths ago
      Love how the author says he turns off the 3D option on his 3DS because of eyestrain and then goes on to say he doesnt own one because he is on a budget. Keep your lies straight either you own one or you dont.
    • Joseph R Smith  •  9 mths ago
      Nintendo is DEAD Long live SEGA!
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