X-Play's Adam Sessler sits with Creative Dir. Peter Molyneux and Designers Mike West and Josh Atkins for a look at Fable III's redone-from-scratch combat system, with 1 button for melee, 1 for guns, 1... more 
X-Play's Adam Sessler sits with Creative Dir. Peter Molyneux and Designers Mike West and Josh Atkins for a look at Fable III's redone-from-scratch combat system, with 1 button for melee, 1 for guns, 1 for magic, and new design for utilizing all 3 in conce less 
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Tue, Aug 14, 2012 9:27 AM EDT