Zelda Wii U's World Stuffed With Side-Missions, Miyamoto Says

VIDEO: Legend of Zelda Wii U Gameplay and Star Fox Wii U Teaser - The Game Awards [04:19]

The upcoming open-world Legend of Zelda game for Wii U has such a large world teeming with life that you may set out on a mission and then forget your objective because side-quests suck you in. That's according to iconic Nintendo designer Shigeru Miyamoto, who explained in a new interview that your journey through Hyrule in 2015 may include many diversions.

"There may even be times where you forget what your goal is because you're doing other things on the side," he said in a YouTube interview with iJustine. "There may be times where you go into one big, long dungeon or there may be times where you're headed to a dungeon, and you're doing other things along the side."

Though Zelda for Wii U may have a large, sprawling world to explore, Miyamoto also makes it clear that you won't need to dedicate your life to the game to enjoy it.

For more on the new Zelda for Wii U, which is due out sometime in 2015, check out GameSpot's previous coverage.

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