Final Fantasy XV Designer On Why It Took 10 Years, Blames Dev Team

Final fantasy xv 10 years
Final fantasy xv 10 years

It’s no secret that Final Fantasy XV took 10 years to make. FFXV Character Designer Roberto Ferrari reveals why the team of 200 “suffering souls” took so long.

Final Fantasy has just released, and it received many a great feedback from new and old Final Fantasy fans across the world. In fact, it was so well received that some deemed it worth the 10-year wait. And yes, the ten laborious years of waiting did take a toll on many Final Fantasy fans. We almost gave up after the long bouts of silence, the lack of updates during E3, the title change, the director change, and the platform change. But right when we were just about to lose hope, clinging on to just the Final Fantasy heads’ promises of “no, FFXV is still on,” the game lands and blows us all away.

"Why did it take 10 years?!" [Image by Square Enix]
“Why did it take 10 years?!” [Image by Square Enix]

Final Fantasy XV was first introduced to the world as Final Fantasy Versus XIII in 2006, and the community went gaga over the two promotional images of Lightning and Noctis side by side. But long story short, In 2012, Final Fantasy Versus XIII became Final Fantasy XV, Hajime Tabata came on board (it was only in 2014 when he became the sole director of FFXV, and original director Tetsuya Nomura moved to work on other projects, thankfully), and the game will launch on the newer generation consoles instead.

Lightning and Noctis on the first Final Fantasy XIII and Final Fantasy Versus XIII promo [Image by Square Enix]
Lightning and Noctis on the first Final Fantasy XIII and Final Fantasy Versus XIII promo [Image by Square Enix]

After a few more delays in the schedule, on November 29, 2016, Final Fantasy XV finally arrived on the Xbox One and the PlayStation 4.

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Final Fantasy XV Designer On Why It Took 10 Years, Blames Dev Team is an article from: The Inquisitr News