Nvidia recreates the Apollo 11 landing with real-time ray tracing

Darrell Etherington
Nvidia recreates the Apollo 11 landing with real-time ray tracing

It's the 50th anniversary of the 1969 Apollo 11 Moon landing, and Nvidia is using the anniversary to show off the power of its current GPU technology, using the RTX real-time ray tracing, which was the topic of the day at its recent GTC Conference. Nvidia employed its latest tech to make big improvements to the Moon-landing demo it created five years ago and refined last year to demonstrate its Turing GPU architecture. The resulting simulation is a fully interactive graphic demo that models sunlight in real time, providing a cinematic and realistic depiction of the Moon landing, complete with accurate shadows, visor and metal surface reflections, and more.