How realistic CG talking animals are created for movies at the pioneering visual effects studio Weta Digital

We talked to the pioneering visual effects studio Weta Digital about why realistic talking animals are so difficult to create for movies and TV, and how Weta has tackled this challenge. Speaking to Weta VFX supervisor Eric Saindon and animation supervisor Mike Cozens, we learn about the various challenges of making digital animals speak on screen. Find out what it took to create naturalistic characters who converse with humans in organic ways — including, most recently, the fox in A24's "The Green Knight." For more from Weta Digital:

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