PlayStation showed off nine upcoming indie games at the start of July; here are our three highlights, from the optical illusions of thematic puzzle adventure "Maquette" to the map rearrangement of friendly "Carto" and dreamlike meanderings of life story "Where the Heart Is."
Like a hyper-vibrant, interactive Escher painting, the recursive art and architecture of the puzzle adventure proposes a world recreated within itself. The story is intended to explore themes of love, loss and acceptance, according to San Francisco studio Graceful Decay, while players will be taken inside nested versions of "Maquette"'s reality to solve problems bigger and heavier than themselves. Previously announced for PC, though still awaiting a concrete release date, "Maquette" is also now confirmed for both PlayStation 4 and Holiday 2020's PlayStation 5.
Looking like it's lifted straight from the pages of an illustrated children's book, "Carto" allows players to rearrange pieces of the map they are travelling through. Sometimes it's all about the friends we make along the way, as they say, and "Carto" provides new lands to travel through, places to discover, and people to meet and help. Included in PlayStation's roster as PlayStation 4 title, "Carto" was also announced for Xbox One and Nintendo Switch having been previously put forward for a PC release in Fall 2020 -- sometime in September, October or November.
Where the Heart Is
Life is a dream, "Where the Heart Is" suggests, so expect plenty of lucid, symbolic, strange and ethereal moments, with pivotal conversations affecting how characters' lives play out over the course of the game. And "Where the Heart Is" intends to provide players with a view over not just the main character's journey from youth to old age, but a window into his family's fortunes as well. Announced for PlayStation 4 in Winter 2020, so expect it in November or December.